My Projects


Personnal Projects

About Me 1

Don't Go Too Phare

Game Development project using Monogame Framework (DotNet).

About Me 4

2D Game Engine

Development of a vertical slice of a rhythm game : Fully developed a game engine in native JAVA With sprite and animation handling

About Me 5

UX Mock Ups

Evaluation of the UX needs of an app and moking it up in Figma.



Educationnal Project

About Me 5

NLP Cooperative Text-Based Adventure

Used NLP as a game master in a 2 teams game where communication is jammed by said NLP. The AI detects the banned words and their paraphrase. Word2vec model was used to determine semantic proximity.

About Me 5

Vulgarisation Videos

Created pedagogical video about algorithmic aimed at first year students. I Designed a visual Identity with an animated mascot (Blender) to facilitate knowledge sharing

About Me 5

Deterministic AI for a Strategy Game

Programming a worthy NPC opponent using a test-driven approach, includes Min-max tree search and moves’ fitness calculated with a heuristic.

About Me 5

Multi-agent Simulation

Recreating the golden age of Piracy. Each agent's behaviour has been defined and handled in parallel with goroutines. Front-end was made with Ebitengine (2D Go game engine).

About Me 5

Project Management Software

Software developped in C++ with Qt, linked to an SQL database.